Our continuity in the preliminary task was bad because we had not filmed
it correctly. We filmed the scenes without any extra footage, meaning
that we could not edit to the best of our ability. This caused negative
effects to our continuity editing overall, making it look quite
unnatural.
The camera shots were blurry which showed an unfamiliarity with
the DSLR camera hardware. The focus on camera should be used and
controlled during the video to create better shots. The time taken to
shoot the entire video was also very long compared to the time my group
now takes to shoot scenes. The camera is also crooked, making the whole scene unnatural and creating an unprofessional look.
I am now more confident to use the hardware
and experiment with different methods of shooting, for example we had to
frame the light bulb shot and bring the camera closer to the roof as
well as zoom for one of the scenes, building tension in the opening sequence. The light bulb is perfectly focused during this scene.
In this shot, the framing is extremely bad as the table can be seen but not entirely, and the same has happened with the chair. There is extra space around the actor that was not used and could have been cut off.The shot is also quite far away while it could have been more of a mid-shot rather than a wide shot. No makeup, costume, setting, or props were used. No items other than the tables and chair were moved during the filming, however i know now that this could have contributed to the making of this preliminary task making it more professional and fluid.
This shot shows how our group used the focus to make the character stand out. The low key lighting was mainly used however we kept some lights on at the very far end of the location to create a type of glow which reflects on the white walls. This lighting links with the character's image of being a unnatural character. In terms of mise-en-scene, the makeup used on the character to create a pale face, dark eyes, and red lips, overall creates her image in the film as an inhuman character.